Elder Scrolls Online Armor Skills Guide

Different Armor pieces can have different traits and bonuses applied/attached to them when dropped by enemies or from crafting. They can also be crafted with set bonuses at Special Crafting Stations.
ESO Armor Skills Guide:
- Light Armor Skills Focus on Spell Damage, Spell Resistance and Magicka Cost
- Medium Armor Skills Focus on Dodge, Sneak, Agility and Critical
- Heavy Armor Skills Focus on Blocking, Resistance, Armor and Health
Armor Trait Gems and Effects: (Used to enhance Armor)
Almandine (Well Fitted) |
Bloodstone (Infused) |
Diamond (Impenetrable) |
Emerald (Training) |
Garnet (Exploration) |
Quartz (Sturdy) |
Sapphire (Divines) |
Sardonyx (Reinforced) |
Elder Scrolls Online Light, Medium and Heavy Armor Skill Tree Overview
LIGHT ARMOR
|
MEDIUM ARMOR
|
HEAVY ARMOR
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Annulment
Cast Time: Instant / Self
Cost: 60 Magicka
Create damage shield for 20 seconds.-50% damage from spells while shield holds.
Annulment Morphs:
Dampen Magicka: Increases shield 3% for each light armor equipped.(6% rank IV)
Harness Magicka: Restores magicka 3%(6% rank IV) on pieces of light armor equipped. |
Evasion
Cast Time: Instant / Self
Cost: 56 Stamina
+15% dodge chance for 17 seconds. (20 sec. rank IV)
Evasion Morphs:
Shuffle: +3 seconds to duration, remove 1 snare per armor piece.
Elude: +3 seconds to duration, +1% dodge per armor piece. |
Immovable
Cast Time: Instant / Self
Cost: 56 Stamina
+17(+20 rank IV) armor and spell resistance for 8 seconds.
Immune to knockback and disabling effects for duration.
Immovable Morphs:
Immovable Brute: Increased melee damage by 1% for each piece of heavy armor equipped.
Unstoppable: Increased duration 5% for each piece of heavy armor. |
Evocation
-1% spell cost per piece of equipped Light Armor.
-2% rank 2
-3% rank 3 |
Dexterity
+1% critical strike chance for physical attacks per piece of equipped Medium Armor.
+2% chance
+3% chance |
Resolve
Increases armor 1% per piece of Heavy Armor.
Increases base spell resistance 1% per piece.
+2%
+3% |
Recovery
+2%(+4% rank 2) magicka regeneration per piece of equipped Light Armor. |
Wind Walker
+2%(+4 R 2) stamina regeneration per piece of equipped Medium Armor. |
Constitution
+2% and +4% health regeneration per piece of equipped Heavy Armor. |
Spell Warding
+4%(8% rank 2) base spell resistance per piece of equipped Light Armor. |
Improved Sneak
-3% sneak detection area per piece of Medium Armor.(-5% R2)
-4%(7% R2) cost of sneaking per piece of Medium Armor. |
Juggernaut
+0.5% and +1% melee attack power per piece of equipped Heavy Armor. |
Prodigy
With 5+ pieces LtArmor
5% critical chance for spells.
10% chance rank 2 |
Agility
With a full set (5+ pieces) of medium armor…+5% attack speed.
+10% Rank 2 |
Bracing
With a full set (5+ pieces) of heavy armor…-10% cost for blocking.
-20% Rank 2 |
Concentration
Spells ignore 3% of enemy spell resistance per piece of equipped Light Armor.
6% rank 2 |
Athletics
+2% sprint speed per piece of Medium Armor.
-2% stamina cost of roll dodge per piece of Medium Armor. (Both 4% Rank 2) |
Rapid Mending
+0.5% and +1% healing received per piece of equipped Heavy Armor. |
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